3x3 grow tent CLOUDLAB 733, ADVANCE GROW TENT 3X3
SKU: 89823302017
3x3 grow tent

3x3 grow tent CLOUDLAB 733, ADVANCE GROW TENT 3X3

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Description

3x3 grow tent CLOUDLAB 733, ADVANCE GROW TENT 3X3DIAMOND MYLAR CANVAS, 36" X 36" X 72" An advanced grow tent designed to create optimal climate conditions for year round plant cultivation indoors. Features durable frame that uses 50% thicker steel poles and carries 2x more weight than standard grow tents. Higher density 2000D canvas prevents light leaks while diamond mylar amplifies light reflectivity. Future ready design featuring controller mounting plate with passthrough for no light leak cable

DIAMOND MYLAR CANVAS, 36" X 36" X 72"

  • An advanced grow tent designed to create optimal climate conditions for year-round plant cultivation indoors.
  • Features durable frame that uses 50% thicker steel poles and carries 2x more weight than standard grow tents.
  • Higher density 2000D canvas prevents light leaks while diamond mylar amplifies light reflectivity.
  • Future ready design featuring controller mounting plate with passthrough for no light-leak cable management.
  • 36” x 36” x 72” | 4 Plant Capacity | Viewing Window | Accessories: Reflective Floor Tray & Tool Bag

PRODUCT DESCRIPTION

A grow tent designed to grow plants indoors by providing complete control over climate conditions. Featuring a quick-view observation window, this grow tent uses a waterproof oxford canvas with a 2000D thickness for higher durability and light-proofing. Cross-patterned diamond mylar lines the surface of the inner walls, which will reflect and maximize output from your grow light. To ensure maximum reflectivity and prevent light leaking, an inner ribbon stitching creates a seal that lines the zippers inside the grow tent. Additionally, the duct ports’ double cinching design closes them on either side to reinforce the light-proof sealing. Accessories include a waterproof floor tray, a built-in tool bag, and a mounting plate to install your controller onto the grow tent.

PREMIUM BUILD QUALITY

This growing tent is reinforced by its frame’s steel construction, utilizing 22 mm diameter poles compared to standard grow tents’ 18 mm poles. The corner pieces share the same rigidity that keeps the tent upright and sturdier than others. This, along with its roof beams, enables up to 150 pounds of grow equipment support when hung at intersecting points. A metallic finish protects the steel poles from long term wear and tear while presenting a clean aesthetic.

APPLICATIONS

The CLOUDLAB series enables you to grow your desired plant year-round and is specially made for gardening indoors. Place it in any room in your home such as your closet, basement, guest room, or garage. Opening the air venting screen or pairing the floor duct port with an intake fan will allow fresh air to enter the grow tent. Peel back the window flap to track progress while preserving the climate of the inner space, where the tool bag stores and organizes your grow accessories.

 Tent Dimensions    36" x 36" x 72" (91.4 x 91.4 x 182.9 cm)
   Duct Opening Sizes    4", 6"
   Viewing Window Size    11.81 x 11.81 in. (30.0 x 30.0 cm)
   Rear Intake Hole Size    5.90 x 13.77 in. (15.0 x 35.0 cm)
   Side Intake Hole Size    5.90 x 13.77 in. (15.0 x 35.0 cm)
   Mounting Strap Length    5.51 in. (14.0 cm)
   Product Performance and Technical Specs
   Outer Tent Material    Oxford
   Inner Tent Material    Mylar
   Pole Material    Steel
   Pole Thickness    22 mm
   Beam Weight Capacity    150 lbs.
   Plant Capacity    4

 

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SKU: 89823302017

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Verified Purchase
Ryan
Carnegie, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 3, 2017
C
Verified Purchase
Charles
Phoenix, US
★★★★★ 5
Solid primer well worth the cost.
Format: Kindle
Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 30, 2018
C
Verified Purchase
cybereality
Boise, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
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Reviewed in the United States on December 9, 2019
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Verified Purchase
bOB wALTERS
Chelsea, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
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Reviewed in the United States on September 28, 2018
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Verified Purchase
David Taylor
Natrona Heights, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
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Reviewed in the United States on September 4, 2019

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